Human perception / Machine Perception.
Simulating selective attention, focus, and saccadic motion of the eye.
Human perception / Machine Perception.
Simulating selective attention, focus, and saccadic motion of the eye.
Relatedness.
word clouds assembling.
This is the model for a new series of videos. In them, I use computer vision software to wear the faces of various influences and role models as a way of becoming like them. Monitors in the gallery will show the records of these multiple performance, collaging multiple layers of identity, expressing the desire to become someone else.
Processing a high-resolution scan of a photo to reproduce a highway travel experience.
x++; y=height/2+random(-10,10);
Work-in-progress demonstration of a project which looks around within photos, emulating the saccadic motion of the eye and adjustment of the iris. This project is intended to confuse the boundary between still and moving image.
a closer look: