Second Annual AI Filmmaking Hackathon

On March 30th we hosted our second annual AI Filmmaking Hackathon. Co-organized with Dan Novy (novysan) and Ash Eliza Smith.

Over the course of 8.5 hours, our student teams made 8 short films dealing with true fakes and fake truths. Thank you @cinema16unl@disembodbods@novysan42, and all of our participants for making this happen. And thank you Kwakiutl Dreher, Bryan Wang, and Phillip Alvelda for serving as VIP judges and Robert Tercek as special guest facilitator.

Films dropping soon at go.unl.edu/aifilm.

AI Theater Performance at the Johnny Carson Center

We premiered a 15 minute performance of our project Theater of Latent Possibilities at Johnny Carson Center for Emerging Media Arts Demo Day 2024 on March 22nd. This project employs generative AI for real-time performance, hinging on the improvisatory dynamics of human-machine interaction. Here we worked with the archive from Synergia Ranch / Institute of Ecotechnics, in advances of our project in April.

Stay tuned, more to come!

Project Leads: Robert Twomey and Ash Eliza Smith
Project team: Reid Brockmeier, Sam Bendix, Alex Gee, Olli Jenkins, Hank Ball, Lincoln Graham

Late-Breaking Work at HRI 2024

Amy, Hortense and I have written about our project Beyond the Black Box for Human Robot Interaction (HRI) 2024 in Boulder, Co.

Beyond the Black Box: Human Robot Interaction through Human Robot Performances

Amy Eguchi, Hortense Gerardo, and Robert Twomey. 2024. Beyond the Black Box: Human Robot Interaction through Human Robot Performances. In Companion of the 2024 ACM/IEEE International Conference on Human- Robot Interaction (HRI ’24 Companion), March 11–14, 2024, Boulder, CO, USA. ACM, New York, NY, USA, 5 pages. https://doi.org/10.1145/3610978.3640577

Worlds in Play at ASU MIX 2024

Together with Ash Eliza Smith, I’m playtesting a new interspecies theater piece at Worlds in Play! Join us this January 3-7 at ASU Media and Immersive eXperience (MIX) Center in Mesa, Arizona and step into the artist’s studio as they experiment with adventurous participatory projects at various stages of development, including immersive theatre, XR, Alternate Reality Games, Table Top Role Playing Games, social practice, food experiences, collaborations with AI, parties, and larps.

Continue reading Worlds in Play at ASU MIX 2024